I wanted to try my hands on rendering a scene with Blender3D of all things, this is the result of my first try. Little different workflow than making more lowpoly..er game assets for sure. Creating the space and designing was a blast even for a small area like this :D
Objects that are pretty much modeled from bioshock series are the big little sister hidy hole, poster on the wall & the bottles. Everything else I got to use my imagination with.